Show simple item record

dc.contributor.advisorOno, Hiroshi
dc.creatorBrin, Taylor Adrian
dc.description.abstractPurpose: Our lab has previously shown that patients with early glaucoma have dysfunctional vection responses. We attempted to explain this finding using a combined index of structure and function (CSFI), originally proposed by Medeiros et al. (OVS 2012;130(9):1107-1116) Methods: Roll and circular vection were evoked using a back projected screen (Experiment 1) and the Oculus RiftTM system (Experiment 2), respectively. The CSFI, was obtained using clinical data from visual field tests and optical coherence tomography. Results: In Experiment 1, the log of vection latency was significantly longer for patients with glaucoma (t(21) = 2.39, p < .05). In Experiment 2, vection latency was significantly longer for the glaucoma group for both stimulus speeds (F(1,22) = 6.38, p = .019). However, the CSFI was not related to vection latency, duration, or rating (smallest p = .06). Conclusion: In two different studies we replicated the finding that vection responses are longer in patients with glaucoma; however, the CSFI is not related to vection responses.
dc.rightsAuthor owns copyright, except where explicitly noted. Please contact the author directly with licensing requests.
dc.titleInvestigating Vection Responses in Patients with Early Stage Glaucoma
dc.typeElectronic Thesis or Dissertation Area: Brain, Behaviour & Cognitive Sciences - Master of Arts's
dc.subject.keywordsVirtual reality

Files in this item


This item appears in the following Collection(s)

Show simple item record

All items in the YorkSpace institutional repository are protected by copyright, with all rights reserved except where explicitly noted.