Exploring Materiality in Graphic Design Through Creative Play
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Abstract
Graphic design can be investigated through the process of creative play where thinking and making are connected through materiality. This thesis explores three different methods of creative play that can be used by designers to generate concepts and challenge established ways of working. A research study on materiality and affect was conducted in the first phase of the thesis in order to locate a starting point for the visual explorations. From here, the process was divided into three different categories: improvisational, structured, and interactive play. Improvisational play can foster an understanding of materials and involves an intuitive way of working, without having a specific content in mind. Structured play focuses on how materiality can be manipulated to reflect content where materiality is used as a rhetorical device. Interactive play involves eliciting tactile engagement, where physical materials are implemented into the final design artifact and encourage engagement through touch.