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Browsing Design by Subject "Affect"
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Item Open Access Exploring Materiality in Graphic Design Through Creative Play(2015-08-28) Beno, Nicole Mariette; Gelb, David H.Graphic design can be investigated through the process of creative play where thinking and making are connected through materiality. This thesis explores three different methods of creative play that can be used by designers to generate concepts and challenge established ways of working. A research study on materiality and affect was conducted in the first phase of the thesis in order to locate a starting point for the visual explorations. From here, the process was divided into three different categories: improvisational, structured, and interactive play. Improvisational play can foster an understanding of materials and involves an intuitive way of working, without having a specific content in mind. Structured play focuses on how materiality can be manipulated to reflect content where materiality is used as a rhetorical device. Interactive play involves eliciting tactile engagement, where physical materials are implemented into the final design artifact and encourage engagement through touch.Item Open Access Visualizing Non-Visual Phenomena: Making Experiences of Tinnitus Affect Legible(2021-11-15) Pryor, Carter Todd; Hadlaw, JanI have been suffering from chronic tinnitus for ten years. While the experiences of people living with disabilities have gained social and critical attention over this time, tinnitus remains invisible in both material and discursive senses, and little understood by the public. My thesis research asks, can graphic design be deployed to represent non-visual phenomenon? My inquiry focuses on making visible the ways auditory disruptions of tinnitus affect my everyday experiences, with the goal of accomplishing the following three things: 1) creating relational experiences for fellow tinnitus sufferers, 2) making the experience of tinnitus visible for the non-sufferer, and 3) participating in the broader discourse of exploring how to bring a visual legibility to non-visual disabilities. My research draws on disability studies, feminist and sensory visualization theories, and employs autoethnography and an exploratory research-through-design process to inform my research creation.